deadspace
The Shooting Range in .

The Shooting Range in Dead Space (2023).

The Shooting Range was a subsection of the USM Valor's Armory where off-duty Marines could practice their accuracy and shooting skills on holographic human-sized targets.

Dead Space (2008)

The Shooting Range just after completing the "Crackshot" achievement in the original game.

The Shooting Range just after completing the "Crackshot" achievement in the original game.

In the original game, after clearing out the Divider (along with its limb-spawns) and several Exploders infesting the room, Isaac can activate the panel on the Shooting Range to begin a shooting program consisting of shooting red targets to earn points and avoiding shooting at blue targets. There are 9 target holders a short distance in front of the standing area and five levels of increasing difficulty to beat to earn all of the prizes, which appear on a small platform in front of the menu screen of the Shooting Range.

By completing the fifth level in this minigame, you unlock the achievement "Crackshot". The prizes are as follows: 

Level 1: Random ammo (Plasma Energy seemed to be the most common)
Level 2: Random ammo 
Level 3: Medium Medical Pack
Level 4: Ruby Semiconductor
Level 5: Power Node

Strategy

Dead Space (2023)

In Dead Space (2023), Isaac is unable to complete the minigame. During round 1, several Twitchers, Lurkers, and Exploders burst through the room. After defeating the onslaught, a voice announces the game is broken and requires maintenance. Isaac can still open many lockers to find bountiful ammo, a Power Node, and a Ruby Semiconductor.

Trivia

Sources